Episodes

Sunday Jul 17, 2022
10-Ounce Copper PCBs and Design Library Migration
Sunday Jul 17, 2022
Sunday Jul 17, 2022
When you hear about 10-ounce copper PCBs, high current and high voltage come to mind. In this episode, we will have a deep dive discussion on designing heavy power boards with Mario Strano. Mario is the senior PCB designer at Nikola and also president of ECAD Central. He will share with us his 16 years of experience in PCB design and the migration services he provides through ECAD Central.
Watch this episode or listen on the go. We’ve touched on many other interesting topics, such as setting up clearance and creepage rules and a 57-ounce copper board.
Altium 365: Where the World Designs Electronics
Show Highlights:
- Mario’s background and professional path as PCB Designer and Component Engineer
- He is currently the only PCB designer at Nikola
- His expertise includes but is not limited to designing 10-ounce copper boards, real heavy power boards, HMI boards, human-machine interface boards
- Setting up creepage and clearance rules for heavy copper was a challenge to Mario during his transition from SQL Semiconductor to Avnet
- Mario and Zach discuss more 10-ounce copper PCBs
- Zach was amused to hear about Taiyo Kogyo’s 57-ounce copper
- The Japan-based company developed proprietary processes that allow them to do things like Bus Bar Embedded PCB
- Mario briefly shares his experience as a component engineer at Avnet for six years
- The two discuss the tantalum capacitor shortage in 2018 and compare it to the current semiconductors shortage, which started in 2020
- How is the supply chain shortage affecting PCB designers, and how are they working around it?
- ECAD Central, an Altium 365, Concord Pro, and Altium NEXUS Database service provider – setup and configuration, database migration
- Mario compared migrating data to “like moving mountains”
- Is mirroring parts between two systems possible? Mario explains what can be done. Definitely not a simple drag and drop operation, though!
Links and Resources:
Connect with Mario Strano on Linkedin
Visit the ECAD Central website
Learn More about Taiyo Kogyo and their 57-ounce copper boards
Watch related podcasts:
Easily Find Electronic Components for Your Next PCB Design
The Benefits of Diversifying PCB Industry Supply Chain
Connect with Zach on LinkedIn
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Tuesday Oct 26, 2021
MMw and RF Interaction
Tuesday Oct 26, 2021
Tuesday Oct 26, 2021
Our guest today is John Coonrod, the Technical Marketing Manager at Rogers Corporation. John will generously share with us today a glimpse of his recent keynote presentation at PCB West 2021, Advancements in Prepreg Enabling New Applications for Millimeter-wave and High-Speed Digital.
Altium 365: Where the World Designs Electronics
Show Highlights:
- Quick overview of High-Speed Design Overview & relationship to RF designs
- Slide: RF System - overview of insertion loss and return loss
- Slide: Millimeter Wave
- Slide: Sine Waves
- Slide - I diagrams
- Quick RF and MMw overview by John: Loss issues and issues that arise with High-Speed Digital Designs
- The impact of low-loss materials
- Glass weave
- What is Rogers 1200? BISCO® HT-1200
- PPE material
Links and Resources:
Rogers Technology Support Hub
Rogers Advanced Electronics Solutions Website
John Coonrod’s LinkedIn Profile
AltiumLive CONNECT | Registration is now open!
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Download your Altium Designer Free Trial
Learn More about Altium Nexus
Altium 365: Where the World Designs Electronics

Tuesday Oct 19, 2021
Deterministic Solutions to Solve Skew Problems
Tuesday Oct 19, 2021
Tuesday Oct 19, 2021
Everything that goes to making a board works against signal integrity...physics screw things up.
-Bill Hargin
Avoid getting your design “skewed”! Today’s guest is Z-Zero’s Founder and CEO, Bill Hargin. Together we will dive into the cause of getting skews in your board. There are many details, and many questions answered, so make sure to watch through the end and check out the additional resources below.
Altium 365: Where the World Designs Electronics
Show Highlights:
- Introduction, a brief overview of Z-Zero and Bill’s background
- Hardware Manager at Boeing (Electronic cooling and CAD design)
- He became the Director of Sales and Marketing at Hyperlynx
- High-speed marketing and five years in laminate space
- Sharing his deep knowledge of signal integrity - travel around the world doing workshops
- 2018 - full time at Z-Zero, a software company he founded. Z-Zero is an EDA start-up that offers solutions for stackup design, field solver, automation, library
- Bill presents every year at the PCB West on topics of stackup design and material selection
- Bill offers more resources through webinars and blog articles on z-zero.com
- What are Skews, and why is it’s a problem?
- Comprehensive overview and solutions
- Deterministic solutions
- Stochastic Solutions
- Comprehensive overview and solutions
- What is a Glass-weave skew (GWS)?
- Prepreg glass types, what is spread glass?
- Bill’s deterministic solutions to avoid skew
- Angled routing
- Rotating artwork 10 degrees (waste about 15% of the material, higher cost)
Links and Resources:
Bill Hargin on LinkedIn
Z-Zero Website
Who Should Be Concerned about the Fiber-Weave Effect?
Read the blogs:
How to Avoid Getting Totally Skewed – Part 1
How to Avoid Getting Totally Skewed, Part 2
How to Avoid Getting Totally Skewed, Part 3
How to Avoid Getting Totally Skewed, Part 4
Watch the Webinars:
Glass-Weave Skew - Part 1 - Who Cares?
Glass-Weave Skew - Part 2 - Mitigation Methods
Altium 365: Where the World Designs Electronics

Tuesday Jul 20, 2021
8 Things you Need to Know about Copper
Tuesday Jul 20, 2021
Tuesday Jul 20, 2021
Copper roughness has an impact on high-speed digital designs. Choose your copper wisely!
In this episode, circuit materials expert John Coonrod of Rogers Corporation shares his extensive knowledge on copper roughness. Watch this episode or listen on the go; it will help a PCB designer make a sound decision about picking the most suitable copper to use on your next design.
Altium 365: Where the World Designs Electronics
Watch the video, click here.
Show Highlights:
- Introduction, John Coonrod’s role, expertise, and experience in the Rogers lab
- How the two basic types of copper are made (Rolled and ED) electric deposit (check out the slide)
- Copper overview
- Surface Roughness, the rougher the copper, the more the bond area
- Copper Treatments
- What is a reverse treat? The benefits, thermal properties, and adhesion
- IPC classifications of Low Profile (LP), Very Low Profile (VLP)
- Surface roughness for different types of copper and different types of surface roughness measurement units (check out the slides)
- Best practices when selecting a material
- Normal variations of copper for thickness, roughness, and etching differences
- Copper roughness impact on high-speed digital designs
- Copper roughness impact on RF concerns
- Future MMW 9 micron copper
Links and Resources:
Rogers Advanced Connectivity Solutions Website
Rogers (Free) Technology Support Hub
DesignCon 2021 August 17-19, San Jose, CA
PCB West 2021 October 5-8, Santa Clara, CA
Copper Foils for High-Frequency Circuit Materials
Different Copper Foils for Different Reasons
Choosing Copper Foils for High-Frequency PCBs
Materials for High Speed Interconnects: Physics & Chemistry of Copper Clad Laminates
How Copper Properties Impact PCB RF and High-Speed Digital Performance
Download your Altium Designer Free Trial
Altium 365: Where the World Designs Electronics

Tuesday Dec 18, 2018
Altium Designer 19: Highlights from the Latest Release with David Marrakchi
Tuesday Dec 18, 2018
Tuesday Dec 18, 2018
Altium Senior Technical Marketing Engineer, David Marrakchi is here on the show to talk about Altium Designer 19. This latest release is part two of three major releases Altium has planned to level up high-speed design capabilities. As an engineer who likes to wear multiple hats - and with experience in the field as an Electrical Engineer - David has done it all from developing requirements to schematic capture and PCB layout, across industries including home automation, military, and medical. Now he is bringing his rich skillset to the intersection of innovation and implementation by helping people understand Altium Designer and how to get the most out of the PCB design tools, easily and in the least amount of time. David is an inside expert on Altium Designer sharing his expertise on the overall processes of PCB design and product realization; playing a major role in creating product demonstrations, webinars, whiteboard videos, and interactive articles that illuminate the processes of printed circuit board manufacturing.
Watch the Podcast Video here and see more Altium Designer 19 videos.
Show Highlights:
Altium Designer 19 is released. David is hosting webinars to demonstrate new features. You can join live or on-demand--sign up for live webinars here: https://www.altium.com/webinars
What’s new in Altium Designer 19?
High Speed Design Features: What they are and how do they help designers?
- Advanced Layer Stack Management: Impedance solver, material library (vast array, pre-defined) and microvia support. Very important for tracks carrying high speed signals.
- Micro via (more info in the Interactive Routing webinar)
- Impedance modeling
- Material values - (there are always new materials coming out!)
New Part Search:
- Find a part that both meets requirements and that is also available!
- Search and filter with parametric information - global parametric supplier search. i.e. size, package, height, frequency, stock, model, and compare two parts.
Routing Improvement:
- New follow mode (allows for locking i.e. curves)
- HOTKEY / SHORTCUT: ctrl+f to lock to contour
Trace Glossing Improvements
Draftsman
Multiboard
Printed Electronics
Check out this Podcast with Tactotek to learn more.
Altium has a culture that embraces a mindset of continual “Relentless Innovation”
Some users say they’d rather us fix more bugs--why do we choose to continually innovate?
What value do you think this commitment to innovation provides to our users and the design community as a whole?
If you are an existing Altium Designer User you can download the latest version now at Altium.com.
If you are new to Altium Designer, we invite you to get behind the wheel and take it for a test drive and see why Altium has become the fastest growing PCB Design company in the world.
Links and Resources:

Tuesday Jul 31, 2018
Ted Pawela, Altium COO, Shares Vision for the Future
Tuesday Jul 31, 2018
Tuesday Jul 31, 2018
Ted Pawela, Altium COO, joins Judy Warner to discuss how Altium intends to fundamentally transform the electronics design industry, what Altium’s vision for the future looks like, and what to expect in Altium Designer 19. They also touch on Altium’s upcoming international design conference, AltiumLive: Annual PCB Design Summit, and why everyone in the community is encouraged to attend. Learn about Altium’s vision to bring PCB design and manufacturing closer together — a world where design turnbacks and respins can be avoided by bringing DFM constraints into the design tool itself. Listen to this special episode of the OnTrack podcast to learn more and remember to share your comments and ideas below.
Show Highlights:
- Ted started out in ocean engineering - multidisciplinary in nature, not just physics or mechanical.
- Altium’s commitment and advocacy of engineers/industry - Altium stands for the Engineer
- The Altium origin story - anyone who needs a tool should have it, so let’s give them tools no matter what age or budget i.e. free product including Octopart and Upverter
- Upverter is for the makers and inventors of tomorrow.
- It’s our mission to transform the electronics industry.
- The whole product realization process is discontinuous. We want to change that.
- AltiumLive announcement and AD19 announcement
- Goal is to deliver incremental pcb design capabilities that would take us to places we haven’t been before - like High Speed Design - it’s not something we can deliver in one release. AD18 was the foundation.
- Design and manufacturing worlds can come closer together.
- The power of CAD can be problematic - it can be overwhelming, needs to be feedback from the tool to help find problems.
- New company acquired - PCB:ng (NG=next generation) is board assembly manufacturing, low volume, high mix. Good for prototypes. Their mission is to create a manufacturing line where designers can know everything about it so design constraints can be removed from the start.
- Ciiva - another company trying to solve the same problem. They created a bill of material that allows you to know the lifecycle state of what you are selecting.
- We all want manufacturing insights at design time, Altium is bringing the pieces together to transform the industry.
- AltiumLive - Designers, manufacturers, fab, assembly, all came together to discuss industry problems. It’s about inspiring the community to think about current industry challenges and discuss possible solutions.
- How many Industry Conferences are out there? PCB West, DesignCon (chip and board level), PCB Carolinas, Electronica, Embedded World - but are there any that put the PCB designer front and center?
- Altium wants to provide this for the PCB designer; see AltiumLive 2017 Retrospective to see the presentations from last year. You don’t have to be an Altium Designer user to come to AltiumLive.
- Altiumlive 2018 this year will have one day, before AltiumLive officially begins, of extra learning sessions you can add on, the two options (which will run concurrently) include: University Day, focused on learning Altium Designer or High Speed Design with Lee Ritchey.
Links and Resources:
Hi everyone, this is Judy Warner with Altium's OnTrack Podcast, thanks for joining us again.
Today I have a rare treat for you, but before we get started I'd like to invite you to please subscribe to our podcast on your favorite podcast app or favorite us on an RSS feed, and remember we also record this on video simultaneously, so if you want to see our sunshiny faces you can go over to YouTube on Altium's channel and go under videos, and you'll see all the podcasts recorded in video.
I'd also like to invite you to connect with me on LinkedIn, I share lots of information to engineers and PCB designers and I'd love to connect with you there as well and on Twitter, I'm @AltiumJudy. So today, I have the rare treat of inviting in one of our esteemed executives; I esteem you Ted. So Ted Pawela is with us today, he is the COO here at Altium and we're going to talk a lot about the direction of Altium and really kind of get a peek behind the curtain. So I'm excited to share him with you, so Ted, welcome.
Thanks Judy, I appreciate you having me on here and I'm actually really excited about the the podcast series that you're doing, and see a lot of the feedback from people and it's a little bit humbling to be here given the actual magnitude of the guests that you've had here from industry and so forth, so I'm not sure I can live up to that but I'll do my very best.
Well, I think you rank but we're glad to have you. So before we get started, I thought it'd be fun for the audience to know a little bit about your engineering background. So you haven't always dwelled in the halls of the executive world; you kind of came up through engineering, so tell us a little bit about your background there?
That's true it's probably not a very prototypical upbringing into the industry and so forth, but I actually started my... I guess you could say my engineering career, back in the education space. My undergraduate degree was actually in Ocean Engineering, and the interesting thing, I think about Ocean Engineering and Altium, is that Ocean Engineering is one of those disciplines, or one of those engineering fields that is multidisciplinary in nature, so it doesn't focus only on mechanical or only on physics, or any given thing, but it's actually very multidisciplinary. In fact, like when I think back on it, I did a thesis project that was to create an underwater acoustic transponder system - which sounds pretty fancy, but it was basically a device where you could send acoustic signals underwater to tell this device to do something. In this case, it was to release a buoy from the bottom, that had a rope tied to it. It might be attached to an anchor or something else you might want to recover, and that system, we had to actually design the electronics as well as the mechanical system. It all had to work underwater so I think back on that a lot because, following that, I spent a lot of time more in kind of mechanical domains, and so this in some ways as a homecoming for me.
Right.
To come back to being at Altium and be involved in electronics, so that was kind of the beginning. I worked in the underwater defense industry for 10 or 11 years as a real engineer doing actual design work and at that time I wasn't really focused on electronics, but more in the worlds of underwater acoustics and mechanical systems and how those converged. So they're kind of different kinds of physics, different equations that you have to solve, and so I spent a lot of time trying to make those two things mathematically work together. And then from there I actually ended up, because I was working with software, and in this case it was Ansys software and, actually Abacus software at the time you know, that has now become Somalia over at TISOL, but I was working with those two softwares which are simulation softwares in the mechanical world and I was presenting at conferences and things like that. And I had the opportunity actually, to join Ansys and I did, and that kinda took me from that world of, real hardcore engineering into the software side of the business and and I loved that and I've now been at a number of software companies, all engineering software companies, and it's become something that I have a passion for, and that I really enjoy and love and feel really fortunate to have found my way to Altium.
Well we're glad to have you, you've definitely been a change agent here for good and what I really love about Altium and I think that you appreciate it like I do, is if you walk through these halls very long here at the La Jolla office there really are a lot of people that have kind of that cross-disciplinary feel or... but we really do advocate and care about the engineer and that sounds kind of corny.
Yeah...
But I think because there are lots of people, even like myself that were in fabrication or where I was selling and sort of in the weeds, It makes me feel excited to come to work in the morning and to be able to advocate and to help enable, sort of the next generation of technology, and be part of that so...
Yeah, I'm excited about that as well and I think, fundamentally it comes down to this sort of basic notion that's independent of any industry, is that if you do the right thing for your customers and you really think about them, that they do good things by you as well and so I think we get that here.
Yeah.
From the top of the organization through to, and across all places in the organization and definitely that is kind of a cultural element here that I both appreciate and I'm kind of committed to perpetuating and extending as much as we can.
Well a fun note here, is that Ted actually hired me into the organization.
That's true...
-and I actually reported direct to him when I first joined and I - I think we really resonated on that note, and that really, Ted's really been the empowering force behind everything that I do here personally at Altium. So I really appreciate this Podcast, the Newsletter, AltiumLive, so we've had a blast doing some of that stuff and doing things really with with the designer and engineer mind. So that's been fun - well to your point, I think that's a good jumping-off point what we wanted to talk about today is Altium's identity, you know.
What from your perspective, what is it that Altium stands for?
So, I think, you said it, maybe in different words at the beginning of this and I think Altium stands for the engineer, for the designer, for the people who actually have to do the work. And I think that it's one of the things that makes us different from other software companies so we're not really thinking about things like, typical things that I've seen in other companies, like how do we sell higher into organizations? How do we get executives to buy in so that we can do kind of top-down? How we can get top-down decisions to standardize on our software and things like that. The thing about - that I really noted about Altium - and the culture of doing business and working with people here, is that it's really focused on that. The guy who's got to do the work.
And and I think largely, I believe that's the thing that we, that we really stand for and you'll probably remember that... you know, I tell the story to a lot of people and pretty frequently, about when I came here you know, trying to uncover what I felt was, or what was the fundamental kind of characteristics of Altium's brand and it's identity and, and it kind of rooted in a discussion I had with one of our board members David Warren, who has since retired, but but David was one of the first couple of guys into the company and when they started the company it wasn't, it wasn't a company yet, it was actually a couple of guys who are trying to build electronics at the time, and this goes back 30 years or so.
You know CAD software, E-CAD software in particular, it existed but it was really expensive. It only ran on expensive high-end computers and I think, nobody in the room, yourself included may remember those days but I remember those days when we had to buy Apollo workstations and big expensive machines.
Yes.
You know that $50,000 in back - this was back in the 80s...
Yeah.
-that was your barrier to entry so it was a lot of money and a lot of people who were involved in design didn't have access to that, they didn't have those budgets.
Right.
And so, and these two guys were among those. And they actually set out to say, how could we - how could we have software like that for ourselves? Well they decided to create it, and they wanted to create it in a way that it would be accessible not just for themselves but for anybody who needed it so they built it to run on on PCs and that was the genesis of Altium.
Right
There were people out there who were doing and trying to do amazing things in the world of technology and engineering who didn't have access to all the tools and they wanted to provide that access for themselves, and for others, and you know for me, and for the company, I mean that's really a core part of what we stand for. Be for the engineer but make that technology accessible and make it accessible to people who need it, even when they don't have big budgets to work with, sometimes they don't have any budgets to work with. So that, to me, that's really what Altium stands for.
Yeah I think we have the best sort of origin story ever, especially because Dave Warren, at the time was - I believe he was teaching at University - he said to me once that there was all these young passionate people that have these great ideas and no access and so there was he was kind of incensed by that and that sort of, filtered and still sort of lives in this company, this feeling of anyone - anyone who needs a tool should have it. Because you can have a great idea at any age, at any phase so let's give them tools. And I really love that, that it's lasted long past the time that Dave Warren and these two guys sort of kicked this company off, it's really persisted and I really I really like that.
Yeah, I think it's not just persisted because it's in the spirit of the employees who work here and everything, but I can tell you that we make our decisions on that basis. I mean the basis of, kind of being true to what we represent, and so we think about that. We think about who are the underdogs, and how do we empower them? And not, kind of like leave them behind, in pursuit of purely making money in business - and we are a business - we're a commercial business, and of course we want to make money; our shareholders expect us to make money and, on the other hand we think that there's many ways to do that. And you know, everyone may know, we have multiple products and kind of like multiple price points - that's one way. But we also try to think out of the box a little bit and so as an example; we have, I guess one of our brands called Octopart, where people can go and search for parts and so forth, and you can do that as an engineer and you don't pay to use that - it's actually kind of a seller pays model right?
Right.
So when somebody buys parts after they've searched throughout the parts and we may get a small fraction of that revenue, or people advertise on that site and we get a little bit of revenue from that, but we don't have to charge it to the user and we think about - that's an example - but we are always thinking about how do we take a product like Upverter for example, that actually was, before we acquired it, they charged a subscription fee. We made it free, with the intent that we would find ways to kind of indirectly monetize that in a in a seller pays kind of model.
Right.
Because we want to make that technology accessible to the maker community, to the kind of inventors and creators of tomorrow who who don't have money today. So you know, it's like I said, it's a core part of the decision-making process here; is how do we stay true to that vision of making technology accessible to everyone?
Yeah, it's just so refreshing to hear from an executive a software company I think - you know - it's not something I think you hear a lot, like money does lead in many cases, but it's clear to me that there's a guiding principle behind that. That,of course you have to be disciplined and answer to stockholders and do all those things, but you can do that in fresh and new ways and...
That's the key, because I think again, we want it, we need to be a sustainable business or else the technology that we provide won't be here.
Right.
In ten years or something and of course we don't want that to happen…
Right but there are, interesting and different ways you can do it requires that you maybe, are willing to think outside of the conventional wisdom or the best practices and so forth and… that's one of the things that I like about Altium, is that we really do try to break those... mmm... norms and...
Yeah.
-and you know, think about how we can do it differently and just don't accept status quo. Don't accept best practice just because that's the way it's always been done.
Well to me, it's innovation and...
Yeah.
-and we try to build innovation into our software all the time, so we're building innovation into our model too which I really love. So what would you say, do we... would you say we have a defined mission? I mean, beyond what you kind of spelled out, so like an actual defined mission?
Oh absolutely, so I think everyone at Altium, we've refined this thinking in the way that we articulate it internally, but if you were to look at the things that we present externally, like when we do go to shareholder meetings, and in particular, we do a technology day to our Investor Community and we've done it the last several years in Australia. And that you can see the presentations on the web and so forth, but that's a real clue for anybody who really wants to know where Altium is going. If you'd look at those things directionally that gives you a lot of guidance and the thing that we say over and over and over again is that it's our mission to transform the electronics industry.
And specifically, what I mean by that, is that creating electronics is more than just about the design process and the design tools and and so there's what I would - kind of call it a value chain - that's involved right, you have people who think about the product and what's the intent of the product and that kind of breaks down into requirements for mechanical systems, for electronic systems, and all of that.
But even then, the job's not over, because there have to be components that are supplied to that or that are selected from that and then found and acquired. There has to be a board that gets manufactured; the bare board. There has to be the assembly and fabrication of the full, system level board and everything and sometimes it's multiple boards, and then it's all got to be put together and so the job’s not really done until everybody does that and the thing that is sort of striking about the electronics industry, is that that's a really discontinuous process, we kind of like, all think within our sort of domains with our blinders on and we believe that it's our... it's gonna sound a little silly - but it's our self-directed destiny to kind of change that. That's what we want to do, so the mission of the company is to really change, to transform the way that electronics are conceived, designed, manufactured and delivered to the world, and we think there's lots of opportunities to do that a lot better.
Well I know personally, a lot of people have asked me about, why are you buying these... you know, how does... why? I remember Happy Holden last year saying; Upverter? And so it's because they think of us primarily as just a CAD provider right?
Right.
And so I think not a lot of people understand that we have our sights set much higher than that - along those lines - I'd like to dig into that a little bit more. But before we do that, we are sort of - AltiumLive will be here in San Diego in October, and we will be, at least doing a marketing release then, of showing what will be in Altium Designer 19.
We will.
And you mentioned to me that I had kind of thought - even just working here - you're down the hall from me but my impression was that Altium Designer 19 was going to be sort of an iterative release and that Altium Designer 18 was massive. We changed the platform, we really revolutionized the tool in so many ways so I thought: well we're going to catch our breath, add a few little bells and whistles and be on our way down the road, but you're telling me no, it's going to be big. So, can you without giving away the secret sauce, tell us a little bit about sort of the intent?
Yeah well, so I mean there's things that are still forming, it's kind of like the cake is still in the oven baking right now, so not necessarily ready to share a lot of detail but here's what I will tell you about that.
First of all you're right, Altium Designer 19, it's not just another release, just like 18 wasn't just another release and, in fact, if I shorten it just for the sake of simplicity, AD, AD18, AD19 and, AD20 are really a set of releases that are linked together in a fundamental way, and so what we wanted to do with that series of releases was in part - it kind of gets to this thing that I was talking about, this idea of transforming the electronics industry and specifically what we wanted to do with AD18, 19 and 20 - was to deliver incremental PCB design capabilities that would take us to places we hadn't been before so, and specifically into high speed design. Historically... you know...
Yay! my favorite subject
I know you have lots of time invested into that segments of the industry and know lots of people there and and we think that's important that we can do better to support that and AD18, 19, and 20, that was one of the core kind of objectives there, was to help Altium to kind of grow up in terms of high speed design capabilities. But it wasn't something that... I mean it's kind of massive, and it's, in terms of being able to do it, so it wasn't something we were able to deliver in a single release...
Right.
-in fact when I think about high speed design, specifically AD18, was kind of like delivering foundational capabilities that are required to do the kind of complex and large designs that typically we see in high speed.
Right.
So you didn't see particular high speed capabilities there, not big ones yet, anyways in AD18, but what you did see was that we moved from our old 32-bit platform to 64-bit.
Right.
We went from single threaded activity to multi-threaded within the application, and things like that; that are kind of the plumbing...
Yeah, it's like the foundation...
That's right, they need to be there for us to be able to exercise those high-speed capabilities that we wanted to build in. With AD19 you'll start to see more of the capabilities now coming out. It won't be complete but there will certainly be designs in the realm of high speed that people will start to be able to do and it'll become visible that we're really going somewhere with that and then AD20, will be the one where we move a lot towards a more completed set of capabilities for high speed.
So that's one sort of key thing that I would say is that - certainly at AltiumLive, and as we come out with AD19 - you will see real capabilities that start to bring us into that world. The other thing though, is making real this idea of beginning to bring about industry transformation, and specifically, even at AltiumLive last year, one of the things we heard over and over again in the talks was people who were in board fabrication and assembly and manufacturing and who think about DFM and things like that, who were saying over and over and over again: you guys out there in the design community don't think about us. I know the manufacturing world, not nearly enough and often enough, and conversely we heard from people on the design side saying kind of similar things back to manufacturing so those two worlds have been historically siloed, as you said.
It comes up, I cannot tell you how often this comes up in this podcast series it's just a persistent problem, everybody knows it's there.
Yeah it is a huge problem and I think in one of the things that I'm really excited about with AD19 is that you're going to see some you're gonna see some things that are fairly dramatic in terms of helping to bring those two worlds together to where people who are doing design will be in contact with people who are involved in manufacturing while they're designing. And you know, the ultimate endgame for that, is that you would imagine a world where when you are doing design, you don't only have design constraints to think about but the manufacturing constraints are things that guide what you can and can't do and how you create that so that you avoid those kind of like downstream... not exactly mistakes,but those downstream things that you didn't think about that cause design turn backs and spends that are really not needed.
Right, they're not needed and cost so much money and time.
Yes so, AD19 is going to be, I think it's gonna be really impactful and kind of transformative in the way that design and designers, and people in the manufacturing side of the business will be able to work together. So I don't want to spill too much of that, but it's gonna be, I honestly think this is in many ways, a bigger, more transformative thing than AD18 was which was pretty huge, for us at least, in seeing our tool transform.
When you said that to me I'm like: wait what? I was shocked when you said that to me about a week ago I was like, wait I work here and I don't know, and I talked to developers regularly and I think because I get just little glimpses of pieces I'm not seeing the overarching where I think you, from where you sit, you're getting the overarching perspective.
Maybe so, but like I said, I think the key thing here is it will really be something that changes the way we think about CAD and what we should expect from our CAD tools.
Which is great; I've said for many years, that the power of CAD has actually been problematic, because, if you are not 30-40 years into this industry you can get so much power in that tool. It's like, I was saying to someone, I go: there needs to be a feedback from the tool that says, no stop dummy, you know. Like there is no place that says, no stop, this is a bad idea...
Right.
-those cores don't match. Those holes are too small those vias are... you know. There's, of course we can put in parameters and things that help them design well, but there's... so to hear that coming together would just be life-changing, so that's very exciting.
Yeah, and like I said, it's not something that I think we won't realize - that full vision of AD19.
Right.
It'll be that again, this combination of 18, 19, and 20 - you'll be able to see now with AD19, how those things kind of link together and we'll be telling people, we'll disclose our road map for AD20, so people can see how that whole thing plays out but there's gonna be a lot there and it will be enough to change the way that designers and manufacturers are working together. It will change more; well it'll be changing them in even more dramatic ways as we are able to deliver everything through those three releases.
Right.
But there's gonna be enough there that I think, it's really exciting to think about, and talk about and you know...I guess, the other thing for me, or maybe not the other thing - but on a related note - I remember last year at AltiumLive how all those conversations seemed to be centered around standards. And so, couldn't we come out with a single standard for how data is represented and so forth and...
(that's a hot topic)
Standardization, I just have to say, I mean standardization is such a hard thing to do to get everybody within an industry to do that and I think the reality is that standardization isn't the answer. The standardization is a solution that people kind of assume is the right way to solve the problem, so they... and so we tend to kind of like think about how. First you know, how could we solve this problem? If the problem is that people just don't work together and when I design I don't end up with something that's manufacturable until I go through many spins, as an example that's the problem right and then, the solution is just to make it work right. I mean as a designer, or as for somebody in manufacturing, do I really care about standardization? No, I don't, but what I wanted to have happen is that it just works.
Right.
-and I don't have to think about it, I don't have to do anything extra, nor does the person on the other side of the wall that we're throwing things back and forth over. We just want it to work.
Right.
-and that's the approach that we're taking and and again you'll see the it gets to what you were saying why do we acquire these companies for example?
Right.
So we did, just recently, a small acquisition of a company called PCB:NG; NG is for Next Generation and that's a company that does board assembly manufacturing and they do it on small scale, so it's the idea that they do low-volume, high-variety kind of, high-mix kind of designs. So when people want to build prototypes and so forth and their whole mission has been to really change, to be able to create a manufacturing line where the designers can know everything about it so they kind of design in those constraints from the start. Which is very aligned with the idea that I was talking about, and where Altium has been thinking, and now if you rewind back a couple of years ago we acquired a company called Ciiva and Ciiva was really focused on a couple of things. One was to have a Bill of Material that was smarter, and smarter in the sense that you understood straight away what was the life cycle state of the components that you select.
Right.
And the parts that you select - are those things even available anymore? So you don't select and design in things that you couldn't even buy if you wanted to.
Right.
And then there's the notion… that it happens frequently by the way - it does happen frequently.
And it's such a headache.
And in Ciiva you know, the other thing that they were really focused on was to understand those manufacturing constraints as well and so there's kind of this nice convergence of thinking where the Ciiva guys were trying to solve that problem, PCB:NG guys were trying to solve that problem, and Altium is trying to solve that problem, and so bringing them all together now gives us a way that we can say, how do we make it just work and so having that small manufacturing company gives us a way that we can prove this out. We can make it happen having sort of, like full access to everything in that facility and on their line and as well having the people on the side of thinking about the supply chain in the Bill of Material and the design side. We can do all of those things and so we don't intend to kind of like make PCB:NG into some big volume manufacturer. It's never gonna be Foxcon, what we want it to be but we want to make it just work and once we prove it there, then we can take it to all manufacturers.
Right.
And that's the idea and and so we'll again, start to give you a glimpse of that, and more than a glimpse, we'll give actual real capabilities in AD19 that will allow people to begin to solve that problem or, not even salvage, just make it work.
Right just make it work.
So AD19 in my mind is, is a huge step forward.
Well I'm very excited so I'm gonna put a pin in our conversation real quick and just let our listeners know that, all of... you know, sometimes people just think of us being the creators of Altium Designer and don't realise we sort of have been acquiring these companies so we will have an area at AltiumLive in San Diego and in Munich if you're able to join us, where all of those brands will be joining us. I'm hoping to put them in an area that I'm calling Altium Alley, so we'll have Upverter, Ciiva, the PCB:NG, and so, we can start to see how this all fits together.
Yeah.
So I'm excited about that. So let's talk a little bit about AltiumLive, since we are rolling out AD19 at that time, at least to give a sneak peak of it. You and I worked very closely together and sort of had a shared passion for the idea - it was AltiumLive, our first ever users' conference was really Ted's brainchild and then, I was brought on board and then we worked closely together and then it took a village - it took an Altium village - to put on that users conference so can we talk a little bit about why AltiumLive, why do we decide, as a company to begin doing a users' conference, and sort of what, is our intention behind that? Because we want to sell more software?
[Laughter]
Well of course we want we always want to sell more software.
Of course we do, there's no doubt about that... I'm obviously being very facetious.
-yeah but if I come back to the beginning of our conversation, you know I mentioned this notion that if you do the right thing for your customers that they support you and and good things happen as a result of that and and I think, AltiumLive is really built on that idea. So we wanted to create a forum in which our users, but more than that, people in the industry could come together to kind of talk about and collaborate on how do we solve the challenges that we face as an industry. So the fact that we had manufacturers there and manufacturer's reps and everything else as well as... you know, so these are people that don't know Altium Designer. If they saw it they wouldn't know whether it was Altium Designer or another tool per se...
Right.
-possibly but they're involved in the industry and they're relevant right, to the way that we do design and so forth. As well as all the design people. So we wanted a place where our users could come and they could learn and they could get better at their craft and they could connect with one another so - I think Judy you came up with the idea - that it was about, connect, learn and inspire...
Right.
-and that's really the idea right, I mean in terms of connect; it's always good to be able to meet your peers, to talk with your peers, who you face common challenges with, and talk about how do you overcome those, how do you approach them, how does your company support you in those things. Those are always really valuable conversations and so that's - I think - what the connect part is all about. Learning is pretty obvious, people always want to learn how do I get better and that's both in terms of using tools but more than that, it's about becoming better as an engineer. So a lot of the curriculum, if you will, that was associated with that, and in the sessions that we had they weren't about how do I use Altium Designer, they were how do I solve these challenges from an engineering perspective...
Right what are better routing practices...
-Right, speakers about specific tools, because it's like, how do I do these things? So the learning part of it was really important. And inspire, obviously if we're going to transform the industry, we want to bring together the people, the stakeholders in the industry, who are likewise, facing these bigger challenges, not just how do I design better, but how do I design in a way that I know it can be manufactured and that manufacturers don't have to go back and completely recast the Bill of Materials and force me to change the design. And how do I ensure that these parts are actually available and all of that - but it's really again about inspiring the community to think about how we solve these problems of the industry. The fact that it's sort of discontinuous in terms of that flow and so forth and we've got a lot of ideas at Altium about how we solve that, but we definitely don't have all the answers and and nor would we want to try to solve those in absence of all the thought leaders and practitioners in the industry right.
So I think that's the third part of it, is really to bring together those leading practitioners and thought leaders from the industry to say, how do we take this, how do we take our whole industry forward in a way that I... don't want this to sound a little too trivial but, we talk about IoT how do we deliver 50 billion devices by 2025 or whatever.
Right,
-whatever those numbers are, but I think that there's lots of places where electronics are important even in absence of IoT, but the smarter we make our world, the better that's going to be, the more ability we have to solve some of the big picture problems in the world using electronics and engineering and so forth and that's only going to happen when we all come together to figure out how do we do all this better and more effectively.
I loved the convergence at our event it was like magical to see - and such spirited conversations - between fabricators and even our keynotes right. I remember one of the keynotes in Munich saying something about fabrication and then our friend Julie Ellis is like, wait a minute, and then having this really honest challenging almost debate right, but it was so beneficial. I think everybody was really, I think empowered, by having really those frank conversations and really learning from each other. You know a thing that I really like Ted, is that if you look across North America at least, well I would even say Europe, how many events are there for designers? I mean for printed circuit board designers or engineers already, what events are out there? We have PCB West which has some good tracks, Design Con is chip and board level, PCB Carolinas I can think, Electronica, Embedded World... so there's just a handful, but is there any that just focuses and kind of exclusively puts the designer front and center?
No, they're kind of lost - they don't really have a place and what I love about AltiumLive, is that gets to be sort of the center of the conversation but shoulder to shoulder with all the other stakeholders right, so it's like they get their own party where they can just dig in and get such deep learning not only from really incredible thought leaders like our keynotes but also from each other.
Right, we saw that happening a lot right then, and now you can see it just if you go even on the website for AltiumLive and you look at last year's recorded sessions and so forth you see that pretty clearly. It was pretty striking, and my hope is that over time people will actually start to see this event as something that's not an Altium event it's their event.
Right.
And that's the spirit behind it frankly, is that the same as with products, and solving these problems that everything we can't there's no way that Altium can do it on its own or any one company could on its own. We have to do it as a community so I really see AltiumLive as a community and I hope it grows and I hope that the control of the agenda and the content and all of that kind of stuff stays with the users, the designers and the people in the industry who are actually doing the work. That's my vision for it, that it's not us and it's not about our software...
Right
-it's really just about us using the fact that we have lots of customers and users and so forth as a way of using our position to help bring them together.
Right, absolutely, and I've shared with people that you don't need to be an Altium user to come to this event.
No that's true...
-and it's like no one really believes that but it really is true. You could come using another mainstream tool and you would have to endure us rolling out the new release of Altium Designer for 45 minutes...
Right.
-other than that, you will just be getting good learning, meeting with other designers so...
Yeah if I go by memory right, we had something in the order of, I don't know, a dozen main stage presentations or so, and of those, two of them were by Altium people.
Right.
And the rest were not. We had probably, I think two dozen, actual learning sessions that were, kind of focused on training and developing skills and so forth and of those, I think maybe four or so were really focused on Altium Designer. And sure, we could show what we typically did was show, how after you spent the bulk of the time learning, how you attack a problem, you'd show how that could be done in Altium Designer, but it wasn't about solving it with Altium Designer, it was about solving it so, and I'm frankly, I'm kind of like proud of that and proud we didn't make it a place where you just come and hear about Altium and we market to you, and sell to you and so forth it's not about that.
Well you really are the champion of that and I am your proud sidekick in that regards because honestly I didn't know any company would let somebody like me, do this, but it's being driven from the top so I love that, that you're kind of holding on to that. This is about community...
Right.
-dang it - so for those of you who are listening, please know that you are welcome to join us at AltiumLive 2018 in San Diego, October 3rd through 5th, and the website is up, registration's open, and because the attendees asked us to last year, we've added a full university's day, where there's more tool training because people actually complained a little bit that we didn't train them enough on our tool. So kudos to us, but we again, didn't want to mingle that into our main program, so we set aside 100 - 160 spots on the front end where we will teach you in the tool, and keep the rest of it rather tool agnostic and then also in parallel our friendly Ritchie has agreed to teach a full day on high speed design which will be a real treat. And all of this, the price is silly-low, and it's in beautiful San Diego so there's just no downside to it as far as I can see so we're all looking forward to seeing you there.
Absolutely.
I wrote a note here Ted, and I'm just gonna ask you about it and we may have already covered it but you had mentioned something to me about AltiumX was that about the transformation part, our x-factor?
Well that's a little bit of a, little bit of an internal code name, right now for the the projects surrounding this connection between Altium Designer 19 and manufacturing...
Okay.
So we've kind of covered it and you won't see a product called AltiumX, but yeah, you know as often happens when products and projects kind of come to life, they don't have a brand associated with them and we look for clever little ways to talk about them internally before we know that people can kind of rally around and know what we're talking about and AltiumX was that, well for this project at least for a while. And we've talked about different ways to brand it and talk about it and so forth but it's really the key thing; is it's a part of Altium Designer, this isn't gonna be a separate product and actually I will say that that's one of the things that's interesting and and I think valuable about Altium Designer, is that it's always been this idea of that it's not kind of like module, by module, by module, but it's one thing that gives you the capabilities that you need and where there are exceptions, it's because we have partners involved and they need to know how much of their product is going on, and so forth but largely if it's Altium, if it's things that we develop internally, we make it a part of that product.
So it's really simple to know what it is you want, you want that one thing Altium Designer, it's really simple to buy it there's one price and it's hopefully really simple to to work with us, and do business with us and in that notion, we call it easy-to but that's when you get to the spirit of Altium, and and our identity and everything, I think that's another piece of it that I didn't talk about before, but it's another part of what we think is really important, is that we just make it easy for people to know what they're dealing with, who they're dealing with and how they work with us and so forth. Even how they use the product, try to work hard to make everything easy to do.
Right, and I think we're living up to that - we're not perfect, we've got lots of growing to do...
That's true.
Always but when I, because I have the privilege of sponsoring teams and different things as part of my job. Often people will come to me and go, oh my gosh! This was so easy to install it only took me... I was up and running in an hour instead of half a day or whatever, so I I sort of hear that feedback so it makes me proud to be part of this team.
So Ted, thanks so much, I know you're such a busy guy and you're spinning a few dozen plates at all times so, thanks for taking the time to sit down with us and share with the people who are listening to podcast.
Well, thanks for giving me the chance to do that and I hope that I was able to give enough insight and something interesting and exciting for people to think about. Love to have people come to AltiumLive and hear more about what we're doing and also hear from their peers in the community but, like I said we're really excited about kind of the journey that we're on. This whole transformation of electronics and we are now starting to feel like we can, we're starting to see light at the end of that tunnel and we've got a long ways to go but there's enough light there that I think with AD19 and AltiumLive that's gonna really start to be exposed in ways that will stop people in their tracks, and so I'm excited about that.
I'm so excited about that and I don’t even know about some of the stuff you guys do, so we'll all learn at AltiumLive so, I hope you will join us. Thank you so much for listening to our podcast. I do encourage you to register for AltiumLive, coming up in October in San Diego we should be in Munich, I believe the mid-January. We're just locking that down now, so bear with us while we get that locked down. And remember, whether you use our tools or not, you're more than welcome and we would love to have you just join us and rub shoulders and be part of the community. So thank you, again Ted, for joining us today. And thank you for listening, or watching, and we look forward to being with you next time, until then always stay on track.

Tuesday May 22, 2018
Lee Ritchey and High Speed Digital Design
Tuesday May 22, 2018
Tuesday May 22, 2018
When Lee Ritchey “got through launching things to the moon” his career took off (in Silicon Valley...before it was Silicon Valley!) and he is now widely regarded as one of the premier authorities on high speed PCB and system design. He is the founder of Leading Edge and author of Right the First Time.
Show Highlights:
- Lee started as a microwave engineer who designed chips that went up on the Apollo
- ICs and “faking” logic
- High Speed design courses first offered at Berkeley.
- He wrote the books to make the students happy and provide the coursework that didn’t exist.
- High speed signal path losses - how do we control skew? Where does it come from?
- And what’s the answer? Spread glass.
Links and Resources:
Lee Ritchey on Linkedin
Lee Ritchey’s Presentation at AltiumLive 2017 in Munich
SI forum - an email forum that is a very good resource for SI questions.
- All one needs to do is send an email to: si-list-freelists.org
- Type subscribe in the subject line to become a member.
Disclaimer: We respect the unique perspectives of all of our OnTrack podcasts guests. Therefore, we choose to offer their uncensored opinions in favor of full transparency. However, all opinions expressed are exclusively those of our guests and do not reflect the views of Altium or our employees.
Hi everyone, this is Judy Warner. Welcome back to the OnTrack Podcast. If you would please subscribe, and let us know what you'd like to hear more about here on OnTrack.
Today, another amazing guest Lee Ritchey, who truly needs no introduction. But if you haven't met Lee before - Lee is considered to be one of the industry's premier authorities on high-speed PCB and system design. He's the founder and president of Speeding Edge - an engineering consulting and training company, some of you have read his book. He's author of 'Right the First Time' and he has a very illustrious, amazing background, and we also had the privilege of having Lee speak last year at AltiumLive in Munich, so I'm delighted to have this conversation with Lee. Not too long after Design Con, so I know he'll have some great wisdom to share.
So, before Lee and I get started, also please connect with me on LinkedIn or on Twitter @AltiumJudy and Altium is also on LinkedIn, Twitter, and Facebook. Lee I'm going to start with a very high-level question. First of all, welcome. It's good to see you again.
Thanks for the invite.
Always my pleasure.
So, you're known as the high speed authority in our industry, but how did you get there? How did you, out of all the paths you could have taken sort of in your technology field, how did you end up kind of going down this rabbit hole?
I started out as a microwave engineer on the Apollo program, which as you probably know, was a long, long time ago. And the company I went to work for was in Silicon Valley, when it was not yet Silicon Valley. Well, after we got through launching things to the moon, NASA decided, well we're done with that, and lots of us - like sixty thousand of us - had to go find something else to do.
Wow.
Well I was in Silicon Valley and integrated circuits were starting to be a big play and the big jobs were designing things with integrated circuits digitally. And so I interviewed for a job designing equipment for testing digital integrated circuits, and got the job. And said, oh now I’ve got to go learn something about logic. So I went to bookstores and got books and I faked it, and that's how I got got my start. And of course, since I was already in the microwave end of things, transmission lines were already part of that, and that was what you had to be good at if you wanted to use ECL, and the high speed computers back then were ECL.
That's how I switched from microwave to what everybody called digital, and for a long time digital was slow enough so you could pretend it was digital, but I never did and always designed on transmission lines and so, as the speed went up all around the industry, everybody needed to learn how to do something with this high speed stuff. And I had a design company from '82 to '92 where we designed pretty much all the early work for Sun, Silicon Graphics, Cray - people like that, and invariably I would get a new client and the engineers knew nothing about high-speed design. So I'd spend two days teaching them the basics so that we could design their board. Out of which grew the courses that I do now. Which I first began to offer at UC Berkeley, and the complaint after every course was: there's no book, there's no textbook, and that's where the books that you mentioned, came from as I had to write those to make the students happy at UC Berkeley. And in 1999, we decided that we didn't like working for companies so we started Speeding Edge.
Okay.
That's it, that's how I got here by - almost by accident.
Well I always say, most of us got here by accident. I mean some EEs take a nice, clean, straight path, but even they don't take that straight path., I know I didn't end up here on purpose either. But that's interesting, I didn't know that's how your book came to be. So the last time I saw you, you were actually speaking at DesignCon. And how often are you teaching these days actually ?
Most of my classes are private and I would guess about every two months or so.
Okay.
There are two-day, three, and day classes so, that's about as often as I want to do that. I don't know if you've lectured for 14 hours in a row, but it kind of wears out.
I don't think I know anything about anything enough to talk for 14 hours, maybe raising kids I don't know - like I don't think I know about anything to talk that long so now we - now we know for sure, you're way smarter than me.
Oh no, I just came from a different path that's all.
Well you and I were talking recently, preparing for this call and we sort of went down this path talking about PCI Express. So can you kind of talk a little bit about the evolution of speed and the extremely acute curve that we've taken in the last couple of years?
All right, well maybe let's start with PCI itself, which is the Bus architecture that is in - has been - in all the personal computers that you can buy, that's what PCI stands for: Personal Computer Interface, and it was a parallel Bus that you might have seven or eight plug-in cards, all on this Bus. That CPU could talk to any of those, any time, and then originally there was - it clocked at 33 megahertz, and it wasn't too long before the CPUs got faster than the Bus, and all of a sudden we were - what we call - IO-bound. We couldn't get any more performance out of a PC, because the Bus was too slow. So we upped the speed to 66 megahertz, and then a hundred, and for a lot of reasons they're too complicated for today, we couldn't go past 100 and that block limited how fast you could make a personal computer. And so we realized the architecture had to change. And the reason is that if the CPU can talk to any spot in the backplane at any time - to do that really fast, you have to have really, really short connections and that was not realistic. So we turned to an architecture that actually is old. The difference was signaling protocol, that is in PCI Express, has its origins way back with IBM. I was using it in '74, where we would connect two boxes to each other, where we couldn't do that with a parallel Bus, because the the noise in the background was too high. And so that's not a new technique adjust that early on, as you know, the guts of a computer is a parallel architecture meaning lots of bits switching in parallel, and the differential links that we're talking about here are serial.
So at each end, you had to go from a parallel Bus to a serial stream on the line, the other end - go back. And at that time, the serializers and deserializers were extremely complex and expensive. So the only reason you'd ever do that, is there were - if you were stuck, you couldn't do it any other way. Well as we'd gotten to where we have a billion transistors in an IC, these serializers and deserializers are what we call basically free. So all of a sudden it doesn't cost much to go from parallel to serial and back. And the advantage of that is, you can - you can drive... Well let me start from - in a parallel Bus were either series or parallel terminated - if you're lucky, you can drive that at 2 gigabits per second, that's very hard to do. With a serial Bus - we can drive them and we are right now driving them at 32 gigabits per second, which you could never do any other way, and this is how we're getting all the performance we need in the internet. Everyplace else is with these serial lengths and that's what PCI Express is. We switch from a parallel Bus to a serial Bus, to allow us to go faster.
Well, when you have serial links there, you can only have a driver and a CI receiver on the same net. So how is it the CPU's going to talk to six or seven devices like it was doing with the old parallel Bus? And the answer is, we have to have a switch chip somewhere so that we can switch between the CPU of whatever we want to talk to. Well early on, those were expensive chips, so we only use PCI Express in real high-end PCs like a gamer would buy. But we've now integrated those switch circuits right in the CPU so it's not an extra part to buy.
Oh okay.
So it's everywhere. So pretty much everywhere we've got PCI Express, well in itself it's not really all that big a deal because the early PCI Express was - well depends on your point of view - as fast as 500 megabits per second on the line and that's not special, to these terms. The rub is, we have started to go up the performance curve where we've got Gen 1, Gen 2, Gen 3, and so on. And Gen 3, which is it just about around the corner for everybody - it's 8 gigabit per second. That's not slow, and we start to see things that we could ignore at lower rates.
The one we're going to talk about today is not lost - it's the thing we called skew. Skew is the fact that the two sides of a differential pair don't arrive at the receiver at the same time - and some numbers on this, the most common until recently - most common data rate in switches and routers for the internet, was 10 gigabits per second. Where one bit is 100 picoseconds. And I did a test board in 2013 at DesignCon where we discovered 62 picoseconds of error in a path which is almost an entire data bit at 10 gigabits per second - which destroys the work. The link does not work and of course, we've got Gen 4 coming in at 16 gigabits and Gen 5 at 32 - where 32 of the bit period is only 30 picoseconds. So that error I just talked about, is two whole bits which means, nothing's gonna work right? So the question is, where does this skew come from?
So is that, Lee let me interrupt you for just a moment. Is that what you - the course a you taught this year at DesignCon, was that your focus?
Yes well the bootcamp, I call it 'Getting to 32 gigabits per second' which covers a number of things, skew being one of them.
Okay.
Of course the first worry almost everybody had, is loss. So we had this flurry of activity to make low loss materials and smooth Cochrane on and on like that. At the same time we were doing that, I see manufacturers figured out a way to improve their circuits so that loss is not a player anymore - not a big deal anymore. For example, the latest Vertex I guess their Vertex 8 or 9 from Xanax, at 28 gigabits per second, the Lincoln tolerates 38 GB of loss. Meaning that we start out with say a thousand millivolts and we wind up with four at the receiver, and it still works, so all the drive to have the world's best, lowest loss laminate is not a player anymore. Skew is, skew's killing everybody. All these laminates from people like Rogers and - you mentioned one earlier - I can't remember.
Taconic.
Taconic are simply not necessary - not necessary. At any rate, skew is just - and that was the theme of DesignCon this year. It is how do we control this bloody thing? So my impression - I guess that comes up next - is where's it come from?
Yeah, where does it come from Lee?
Well if the two sides were different to pair with different links, that would be, I think obviously, one way that can happen.
Right.
But pretty much everybody else had to design physical links to a few mills, so that tends not to be what the problem is. The problem is - and these are what we call micro defects or micro effects - the glass cloth in laminates you know, on average has a pitch between threads of about 16 mils - between 16 to 20 mils - Traces are 4 or 5 mils wide, so there's a huge difference between the width of a trace and the spacing of those glass fibers. Well, laminate is a mixture of glass and resin, and the dielectric constant of glass is on around 6 and the dielectric constant of resins is less than 3. That means that the lower the dielectric constant, the faster the signal is going to go.
That's right.
So if I had one side of a differential pair on the glass, and on the other one in between, there are two different speeds. That's where the problem comes from.
Now along those lines, I was just talking to Chris Hunrath from Insulectro, and he was talking about spread glass. What do you think?
That's what the answer is.
It is?
Okay cuz you know I've been here at Altium a little over a year and I guess I missed the spread glass thing, but I'm like, that actually sounds like it makes sense.
Well I and my colleagues have been the drivers of spread glass.
Really? Tell us about that.
Well so we found - I've got to confess - we found out by accident,
That's how all good inventions are found right?
Yes, and it had to do with - let me think about when that was - about 2005, we were trying to improve the uniform distribution of glass by using two plies of thin glass, hoping that they would sort of average out. And I had a fabricator in Oregon who says: you know, if you use a single ply of 33:13, you could save some money. So we built the test board and by chance that was really spread very nicely and so we had no skew problems. So all of a sudden, we thought we've solved all the world's problems by just using this glass. And then we built our test board from a different weaver.
So and this weaver spread the glass in one direction but not the other?
Yeah.
So, if you were to get that DesignCon paper you'd discover that we had really good skew one way.
One direction - - [laughter].
And so back to square one. Why aren't people spreading glass? So we got to digging around - and it was for laser drilling of blind vias.
Because, if you think about it, if you have like the classic 4 mil core was called 1080 glass. If you look at that, the glass bundles are round or not spread out, there are big voids between. Well so, if the guy drilling a laser drilled blind via wanted to get rid of the glass, he'd set the intensity to burn the glass and then go tear right through the backstop directly right, and so the laser drilling industry is the one responsible for spreading glass.
Like you said, complete accident.
It is, and they don't care about signal integrity, they care about laser drilling - so I and a guy named Scott 'Hindiga' of Cisco, started going to IPC's sessions on 'Standards for the Last Week' with the intention of getting some standards for how you spread the glass. Well it was got a whole lot like herding cats.
[laughter]
What an IPC committee being like herding cats? I don't know what you're talking about Lee [laughter]
Yeah, so around the table we had five or six weavers and they would not tell us how they wove their glass.
Because it was proprietary?
Yes, so he couldn't come up with the standard, and the only standard that the laser drilling people had was, you take the section of this cloth and they put it in the chamber and see how - put compressed air on one side and see how leaky it was. That's it - that's all there is today. If it was leaky, let's make it an X, and it was good. That would not be good enough for what we're doing here. So we are not done solving this problem, and there's about seven or eight different ways that people approach it. Now if you were at DesignCon this year, you'd discover two papers were presented by Cisco where, when they built the boards at five degrees to the weave, they got the best skew results. So that's how they're...
- Wow, yeah.
Can you imagine what that happens to you in a fab shop if you say pop this artwork on their at 5 degrees?
[Laughter]
-well I remember hearing about - from a colleague, he was an EE - they were actually at some point, because of the glass crossing and there being those bundles, they were actually starting to do it at - basically laying the prepreg at a diagonal. Do you follow what I'm saying?
Oh yes.
-do you remember that? That was kind of going on for a while to see if that would help, and I think it did help a little bit but again, the expense. There's so much loss of materials doing that, that it didn't make sense, or there was the trend of making that weave super, super tight so at least it was consistent, even if it was lossy. So, I feel like we've been going at this from a lot of angles - but hearing from Chris Hunrath, at Insulectro, it sounds like some people are really moving towards that spread glass and getting some good results.
Oh, that's my choice, but if you were to get the PCI Express Design Guide from Intel, they would tell you one of two things: you route all the signals at fifteen degrees through the X and Y-axis, or route them X and Y, and then you have the fabricator rotate the artwork 15 degrees on the panel.
Yeah.
That's in the standard for PCI Express.
I had no idea that was in the standard. I've heard about it, but that being - kind of anecdotally, but I didn't know it was actually written in the standard.
Yup it's in the standard from Intel, and you can - if you imagine a backplane where you have a regular array of pins for connectors and so forth - there is no way to route it at a 15 degree angle, because it's constrained by the pin array that's X and Y - so that's not a choice. So that leaves you with only the choice of popping the thing at an angle on the panel and then - you've been around enough to know the fab shop's gonna look at you like you have lost your mind.
Yeah.
Well we're not doing that, we're not doing that. We found some weaves that we know are well enough controlled that we're succeeding without that.
Okay good, that's good news. So this spread glass - so that's helping with the skew, you're saying, among other things?
It solves the problem.
It does?
Yeah.
That's amazing.
The rub is, you've got to be very careful who the weaver is.
Well can't you spec in a certain -
- What if I tell you that I had two weavers with the same stuff? That's the problem. When you say 33:13; there's no standard, that just means there's X in this direction Y in that direction, that's all that means.
Are there are prepreg providers that are - it sounds like there's prepreg providers that are doing it the way that you prefer. Or maybe other high speed...
There are, there are.
So do tell or can you tell?
Well the Doosan material I mentioned to you before we started this, is one of them.
Okay.
And a couple of Isola materials are okay but nothing else is.
That's a good hint, it's a good hint, look I mean I'm doing this podcast hoping to have a takeaway - so I don't just bring up all the problems and then say have a nice day thank you for sharing that. Right that's the goal like: yeah I found out what works, good luck! No.
So I have been seeing this word and this thing skews, so thanks for sharing that. One thing I could see as a potential problem - and tell me if I'm right or not - since that speed curve has risen so acutely, it seems like, the people who weren't previously doing high-speed design must be getting pulled into that space whether they want to go there or not right ? That - would that be a correct statement?
That's true yes.
When you and I were talking before this call about - let's talk about resources. About where these designers that are coming into this space I mean - speak just a moment about DesignCon, cuz I know you're pretty passionate about that show, and particularly giving out really good information?
DesignCon is the only conference I know where the level of information you need in this area exists. It's where everyone who has done research, or has studies and that sort of thing that are advancing the state of the art, that's where the papers get presented. It used to be - that was it. There were no tutorials, no education, that sort of thing. But over the last four or five years, we've added several things. This year we had three all-day boot camps on topics that matter to people who are trying to get on top of things. I did one title ‘Getting to 32 gigabits per second’ which dealt with all these topics. Intel did a three-hour on 'what is this PCI Express and what do you have to worry about' for people who have not seen it before and if it was five years ago, you might see there was nothing there for a board designer.
Now you would say it's the place you go for a board designer. There was a time when the PCB West was, but that has - I've been keeping track of that for a while - not offering the kinds of things you need for the these topics and I'm not sure why. I certainly have been talking to people who run it saying that you've got to offer tutorials, you used to do that. We used to offer stuff for engineers and they quit doing that because well, the guy who was running it was a board designer and he considered design an art, and their art dropped the stuff that appealed to engineering. Now, that stuff has to be learned by the designers.
It does, and as an old board designer person, I had to learn it from the board manufacturing side because I didn't realize - because I had left the industry for a while and come back, that things had sped up so much, that board designers all of a sudden weren't just dealing with: oh here's the specs, just adhere to the tolerances, do what the documentation says and have a nice day. There wasn't like now, high-speed board designers have to think about performance and all this wacky stuff. I mean the way we clean the board, the way we etch the board, the way we drill the board, everything can in a positive or negative way, affect the performance and it mortified me to think we got to a space where we could be completely IPC compliant and the board wouldn't perform as expected.
Yeah that's a good thing to observe and that is standards. By definition standards document the past by definition, and there are no standards group I can think of right now that has more behind the curve than IPC is, because they...
Why do you think that is? I have my suspicions, you're probably right actually, and you're more of an authority than me. But I'm just wondering why? What's caused that to happen?
Well who's driving it? Well, volunteers are driving it. Where do they come from? Well when IPC was at its prime, the standards committees were all staffed by engineers from aerospace companies.
Yeah true.
And the quality of the work was superb.
It's very true.
That's not true anymore - not true anymore, who goes to the IPC now? I don't, nothing there for me...
Why do you think the committee's aren't run by aerospace engineers anymore, or the Intels of the world, or Ciscos? Why why do you think it's not?
I wish I knew.
Yeah I really don't know either, I thought maybe you'd have some...
In the aerospace, that part of it, the aerospace contractors got out of the standards business and remember Jimmy Carter had a thing, The Commercial off-the-shelf Masters what... at any rate we're going.
Yeah - faster, cheaper...
Yes and the standards bodies that aerospace had, lost their money for example.
So they lost their funding to focus on that kind of thing.
I can see you probably heard of that. You know the last time it was updated? 1998.
[Laughter]
How outdated do you think that is?
And the update was to correct some spelling.
[laughter]
Oh my gosh, that's just plain sad, but they've come out with AS9100 and other things to replace it. I don't know the quality of those specs.
Well aerospace is on average about 15 years behind the industry now, it used to be the other way around.
Yeah, it's just really sad but I think that speaks to a lot of the way that politics have been run unfortunately, and the way things are getting funded.
Yes aerospace doesn't drive technology anymore.
Yeah, that's a crazy thing to think - to say out loud - I don't know, for you and I who have been around a little while. So, before we get too far off track, so DesignCon is definitely one place. Now because Design Con, if you pay to go to DesignCon, you can get all the proceedings. What can you do if you didn't go to DesignCon?
Well you can, for a hundred bucks, buy all the proceedings for a given year.
So someone could go on their website right now and for a hundred bucks buy...
All the papers that were presented this year correct.
That's amazing. Okay well that's a really good resource. Obviously your book which - because we were gonna talk - I went on your website and I noticed you're having some kind of fire sale on - I don't know if it's part one or something - but 'Right the First Time' - it looked like you were selling it and then it sounds like you now have a digital library of things you've published over the years?
That's true, and back on the topic of the books. We have two volumes and there was really gonna be one but - I don't know if you've written books or not - but you start out with great enthusiasm and this long list of topics. Then I had a deadline which was a Berkeley class, and I was only halfway through my list. And so I said: okay, this is volume one, next year we'll do volume two and what you probably don't know is, our books are printed in color. You have to have that in order to illustrate a lot of the things that matter. No technical publisher will publish in color, none of them.
Really, I didn't know about that I know it's expensive, but I didn't know that they wouldn't do it in color.
Yeah, so we were so focused, we formed our own publishing company and we went to a printer and said: we want to print this book. You see, there's a little secret about publishing.
Bonus material!
You have to give them a check for all the books before they turn the press on.
Oh boy that's expensive.
So for each of these two lines I wrote a check for $50,000.
Wow!
Crossed my fingers that someone would buy them, otherwise my garage would be full of books. Well, we sold out of volume 1 and volume 2 came along it sold faster than volume 1 did because it was a pull from volume 1. I am just debating, do I want to write another check for like $50,000 to get to print more volume one's, and the answer is no. So it became an eBook .
Oh ok.
So if you go on the website, when you buy you get them both, one's an e-book and the other is a hard copy.
Ok smart.
Then 200 books from now they'll both be eBook.
[laughter]
You got smarter.
My garage will be empty
[laughter].
I thought it essential that the books be in color.
That makes sense because some of those diagrams you can't distinguish between certain things without color being present.
No the color's for this industry. And so we are publishers and we sell our own books and people pay. I may be where I need to write volume through 3 and there needs to be a volume 3, to cover the things you and I just talked about. But I have told my friends - if I start talking about writing another book - their job is to slap me around until I get rid of the idea.
[laughter]
Well I'm not gonna slap you because this speed curve's going ahead now, we need to learn about skew and stuff. So - and who else Lee Ritchey, is gonna write that book?
I have actually written another book, working newsletters and articles that are on that - and someone should put them together but it's not me.
You know, we should get our friend Barry Matties to do that for you. Maybe he will.
You saw my distraction behind me which is the model railroad and that's more important.
Okay well I'm going to ask you about that, so I'm putting a hold on that subject, but let's cover a couple more quick things. One: you and I had an interesting conversation about circuit board manufacturers that are capable of doing good high-speed work and I made a comment and you corrected me right away because I said: well you know, board manufacturing hasn't changed that much in North America over ... blah, blah, blah. And you said, no that's not true. And I said except for places like TTM and you said which TTM?
Yes.
So tell me what you meant by that and fill our listeners in you know, of that conversation you and I had, cuz I thought it was very valuable actually.
Well when you say TTM, you're really talking about a dozen or so fab shops, which were acquired one by one. All have different capabilities for different markets, and if you're not careful and you get a bid from some - say TTM - they'll choose the fab shop that has the most capacity at the moment, which may not have the skills you need. And so I learned the hard way, you have to know what their capabilities are and when you give them the order, you say what plant is allowed to build the board.
And they'll accept that request and send it to the best location?
They won't get my business if they don't.
I am writing the check you will send it here.
Yes, yes and if you don't do that you won't get paid.
Yeah that totally makes sense. Well you and I talked about Stafford Springs which is a board shop, one of TTM's facilities I've always wanted to go through and it sounds like you've been through and that sounds like at least one of the locations that is capable of doing those high-speed designs?
That's right, and another one is in Hillsboro Oregon. It was originally called Merricks.
Oh yeah I remember Merricks.
Yeah and of course if I'm building small volumes it's my - my choice is a little place down in Orange called MEI.
It's not MEI anymore.
No it's got another name.
It's Summit Technologies which I agree they - I know Jerry Partita there - I hope to have him on this podcast actually because I think they've done a real good job there.
Yeah so you're sort of testing out something that we all say explicitly. If you're designing for this kind of space you need to be in direct conversation with the engineer at the fab shop, so that you don't make decisions that are not realistic. So I always have got that guy at the other end when I'm designing a new board.
I think that comes up again and again on this podcast by the way, people saying you have to talk to the key people at the board house which I totally agree with.
So let's talk about - I used to blog on Microwave Journal about what shops I thought - because I was working for Transline Technology, which is a really small board house in Orange County but they're quite good at RF and microwave. But I used to try, because I would see board houses say, sure yeah we do high-speed or the microwave because they've been built on say Rogers 4350 which processes much like FR4 -
- not really
- well not exactly but close. It's pretty stable but then they would take an order for something that was PTFE because they built some 4350, and then they'd fail and say, sorry we tried to build three times and we failed. And I kept seeing this happen over and over again. So I started writing about what I thought people should know, what they should look for in a good board manufacturer, i.e. what percentage of their work is high speed.
So let's stop for just a second and clarify what high speed means.
Okay.
Because RF & microwave is not high speed with respect to the digital world.
Yes that's true.
Actually RF and microwave were simple compared to digital boards. I consider them to be trivial.
Yeah but some of the stuff you do on those for microwave boards are funky and weird.
That's not because they need to be like that. That's because RF engineers say things that are goofy
[laughter]
It is true because again why I started blogging is because RF engineers were starting to lay out their own boards which was not a good model.
Yeah, remember I'm an RF Engineer, and so most of the stuff you see people asking for on those RF and microwave boards is goofy; it's not good engineering, pure and simple. At any rate, so when we're talking about high-speed I'm talking about, cuz this is far away the majority, of things that must be digital.
Yes high speed digital, yeah.
Yeah and the people who can do that are good at laminating high layer type boards, and very rare in our microwave or high layer board count - almost never.
- Yeah this is true.
It is two different animals.
So if a guy says I'm a high speed fabricator and I make RF microwave boards, that's a different capability than what I need.
Yes it's true. So let's just talk about high-speed digital so you're right, somebody who can do high layer counts what would you look for laundry-list wise?
Well at the top of the list, is boards like mine. If you're not making boards like mine, you're gonna lean on me, and I'm not ready for that.
Yeah good point.
Yeah it really is, that's my first thing, you're making boards with the same class that I want you to builm, if the answer is no I'm gonna go someplace else.
And I would say, and how much of their work is like your work because if it's a really small percentage that would make me nervous too.
Yeah but it's my experience that if somebody's making high count boards, that's about all they're making.
Yeah it's true, they kind of - they kind of aim at that. And they're good at it, they're busy.
Yeah and they're busy and that's what makes them profitable actually. So and that also you will see in the equipment set.
There you go, exactly - exactly.
You won't see archaic… you'll see the most modern tools that gives them the precision and...
Yeah exactly, a really good vacuum lamination guy can supply and will build a twenty four layer board with ten mill vias and 12:1 aspect ratios.
Yeah. And so you've gotta go find fabricators who are in your sweet spot.
Yeah I agree with that.
And so - and of course - if you're in it for a little while you figure out there's about six choices in the US.
Yeah there's - it's true - there's not a lot and as you're speaking those are coming to mind I won't sell for anybody today but they are relatively easy to find.
Now - and now just before we finish that - six years ago, there were none in Asia because they were busy making consumer electronics.
Yeah I'm interested in your perspective on that, because I don't really know what that is - if it wasn't kind of cookie cutter consumer. So what's the state of the ability in China these days?
We've got as good a capability in Korea and China as there is in the US.
I guess that's good news from a price point standpoint?
Yeah and it's bad news for the American laminators though.
I know I'm an American and I feel whatever but we gotta - - it is what it is.
Don't forget not so long ago we made TVs.
I know we made a lot of stuff.
It's the nature of the business that we go where the low-cost labor is.
Yes that's true.
Okay, now back to your trains. So always at the end of the podcast here, which we are beginning to wrap up here, and thank you so much for your time. I always learn a lot from you Lee. You are working on - this part of the podcast I call 'designers after hours' because my observation has been, a lot of people that I know that are pretty smart engineers and designers, have neat hobbies after hours. So tell us about your after-hours fun?
Well the one that you can see in the background - there's a lot of railroad.
Let's see it, can you flip your screen that way without disrupting us?
Oh there it is.
Can you see it?
Yip I sure can.
And the one you can't see is I repair vacuum tube radios.
You do what?
Old, radios vacuum tube radios.
No way.
Yeah.
Just for fun - who still uses vacuum tube radios?
Well we're starting to get Wi-Fi guys who think that vacuum tubes are the way to go. But I started out making my spending money as a kid, fixing the radios. I've always been in there you just may know...
I know.
-so I'm just back to fixing old radios.
That's kind of a fun hobby, but vacuum tubes - like that cracks me up.
Yeah you probably didn't know you can buy new vacuum tubes?
I didn't - I didn't but I was talking to someone recently and I - it cracked me up because I remember doing this as a kid so, is - remember going to like the drugstore - the hardware store and you could test the vacuum tubes?
Yeah, come on over I've got a tester.
No way - somebody mentioned that
- I was like whoa! Like my childhood came flooding back going with my dad to the store and sticking in the vacuum tube testers that's funny.
[laughter]
Yeah, good times - good times.
Well we're about out of time Lee, so thank you again for your time. And I know we could go further and further but I will share the link to your information about your books, and I will also share the link you shared with me for the design concept people that download white papers, and if you think of anything else just let me know and we'll put it on the show notes here. So we don't leave people feeling hopeless. We get them registered for DesignCon and get some papers in their hand, and get some books in their hands so they could do their job better.
One last thing we talked about I oughta mention, if you can - if you do those - what do you call the thing we did in Munich?
Oh AltiumLIve.
Oh yeah if you keep doing those I would argue you should start offering these training courses.
Okay, all right you heard it here from the mouth of Lee Ritchey.
I have to go show this to the CEO later - proof!
It's been my pleasure.
Thanks so much Lee. And we will talk to you soon again. This has been Judy Warner with the OnTrack podcast. Thank you for joining us and thank you Lee Ritchey, have a good day. Have a good day. Bye.